Via
Guilded Lilies (Grown Women Playing Games):
“One of the things I find interesting in the development of computer games is the selective application of the increased realism that has been made possible by improvements in game engine technology. [...] What I find to be ironic is that there has been an industry-wide movement toward more realism through the function of, for example, physics AI in computer game design, without there necessarily being a concurrent application of that ideal to the creation of certain female body parts. This point has generated the response that games are not about realism, but rather fantasy, and thus do not have an obligation to represent women realistically”